Some thoughts on brewing, alcohol, brewers in SL and therefore SLColonies:
GENERAL
In RL, alcohol is made 1) for its taste, 2) for the role it can play in conviviality at social occasions with family and friends, 3) for excellence particular to a region or variety of wine or spirits, 4) for those who collect wines or spirits for their excellence or age or bottling or labeling, 5) for what it does to food when incorporated into cooking.
In SL, we can taste nothing; we can gather with friends and family for occasions, though the presence of alcoholic beverages adds something to the visual of the gathering, but only in SLColonies is there the added risk of over-indulging. There are no varietals of grapes from which to produce Pinots, Cabernets, Bordeaux, Chardonnays, Moselles, Rheinhessens, Nahes, etc. There’s just red and white for now. Collectors will be attracted to buy for the cleverness of the container or the beauty of the label on it.
I am a brewer. I plant, grow, harvest, mash, ferment, and barrel wines. I am not a farmer, so I must buy potatoes, rice, and wheat from farmers, but after that I control the process. In neither case can I make barrels, so I buy or barter them from carpenters. And I must buy yeast and koji for the chemical process in fermentations. And of course, I must sell or barter the end product spirits, wine, or vinegar to others.
PROCESS
From start to finish, there are time, work, and money costs to brewing. Grapes: I have to have a plot of ground, prepare it, plant it… wait… harvest it to get grapes. For a single large field, it takes 2 minutes, 20 seconds to hoe, plant, and water the field, 7 days for the crop to grow, and 6 mins, 40 seconds to harvest the grapes. Those times are for the highest efficiency work. Seeds have to be bought; what you get from the harvest is not sufficient to begin the next process. Grapes harvested vary from 33 to 49. Enough to run 1 or 2 processes to barrels of wine (20 grapes to run a process). Mash them, ferment them (7 days), barrel and age them (8 days). A process that takes 22 days and change or 29 days and change if you don’t have 2 Fermentors.
Spirits take roughly the same amount of time, 22 or 29 days depending on how many Fermentors you have. Here, I assume that crop growing potatoes and wheat has similar process times.
THOUGHTS
I am happy with process and costs described (ad nauseum, I admit). It should take significant time for the through processes. I would not be in favor of reducing them. An economy ought not to be rushed, or we risk being DFS.
The problem with G&S brewing is that there are few “off-ramps” for the end products. A few recipes, making interesting bottles and labels for bottles and barrels, or a ridiculous contest for the most Grand Reserve barrels made in the year; something that you can only influence by having hundreds of fields in production. You can’t change the algorithm that produces GR.
I like the idea of being able to bottle the products; innovation in bottle design increasing the value of the offering. Fine if that task is given to Smelters, adding glass and sand to their ingredients. Who then bottles the wine? I think Brewers and Merchants, ordering bottles from Smelters. G&S has a bottling machine that empties a barrel into bottles. That’s unnecessary. Just make Smelter-made bottles a container that barrels will recognize, like mugs and clay jars are.
Labeling I leave to those clever at graphics, brought into SL as files that SLColonies allows to be attached to Smelter-made bottles.
Label and bottle designs should be capable of being proprietary, an added cost to make it so.
MIXED DRINKS
I am happy to be proven wrong, but I don’t see this as a sustainable off-ramp for spirits or wine in the short or medium term. The whole social RP not currently present.
COOKING
Would love to see what our legions of cooks can conjure up for delicious looking foods that contain spirits or wine as ingredients that add to the food value inherent in consuming it.