[Idea] Possible Loot Tables

When I first read this I was not interested in the idea. It would require recoding of everything to allow the addition of custom items inside and actually require a lot of customisation.

This here makes more sense to me and is something we can offer.

We can make an invisible, modifiable prim with a special script inside. You can adjust the size of the prim, link it as master prim to any of your own mesh and turn your own items into gatherables.

As the owner of the copyable item, you can set respawn locations around your sim and load any SLC items from your inventory into it.

Through a web control panel, you would be able to set a few things:

  • Set the gathering time required to sit there to gather
  • Tool required to gather that item, if any
  • Regeneration time to set how long the item will remain invisible after gathering before returning.
  • Loot chance (chance of getting nothing, like when fishing, or setting it to 100% to always get something from its loot table)
  • Loot table configuration. From items you have input into the gatherable as an owner, you play with the loot table. You set the ‘weight’ of the item (the higher the number, the higher the chance of getting it), and the amount ‘min’ and ‘max’ that they can loot of that item if they roll it.

When an item in the loot table is emptied, the owner will get a notification.

This also brings us to another idea. Which would be to offer the same thing though non-copy, for crafting stations. You would get a package containing station scripts and a sitting pose ball which you can link to the master prim if you want the station to require sitting animation on your land. Instructions would include how to add sounds and animations.

You could wrap the item around any of your mesh, you’d not be able to drag the scripts out and place into your mesh due to protection requiring you to be a creator of the system. You can link your mesh to the master prim though and this would not break the scripts.

As the owner, you could be able to set the ‘station type’ from any of the stations we have in the system. Though you would not be able to change the station again without admin intervention to prevent people owning one of these and just changing the station type to use 1 prim to make everything.

You’d not get options with the stations to change how they work or what you get etc. But you can build stations that match your region’s theme.

Limitations with this might be updating scripts and version control. If we added those to items. And obviously, we’d decide if such a system could be transferrable to allow others to make themed stations for sale on the marketplace for sim owners. Since they’d be no copy, you’d have to buy more stock to sell more etc.

Anyway, just ideas when it comes to the custom stations.