[GATHERABLES] Water Tower

The water tower collects water on its own while you are elsewhere. Leave it a full day and there are 240 units standing in it, which you lift in a single click instead of drawing them one at a time.

What it is for

There is already a water script — a script you drop into a well, a waterfall or the river itself, and draw from one unit at a time with a clay jar. That is fine for a small holding. Once you have a lot of fields to work on it becomes tedious, and the tower exists for that.

Filling and yield

The tower fills itself at roughly 10 units an hour, so a full 24 hours gives you 240 water. Nothing needs to be running and you do not need to be there.

When you collect, you take whatever has built up at that moment. If one unit is showing, you get one. If it is full, you get all 240 in one go. The tower then empties and begins filling again.

The tool

You need an oak barrel on you. Left click the tower without one and chat tells you that no oak barrel was detected, and asks you to use an appropriate tool.

Attach it with use tool oak barrel, then left click the tower.

One word of warning. A barrel costs a good few coins and spends durability every time it is used, so emptying a whole barrel’s worth of wear on a single unit of water is poor economics. For small amounts, use a clay jar on the water script. Save the barrel for a tower that has filled up.

A progress sign

You can link a progress sign to the tower. It displays how full the tower is as a percentage, so you can see from a distance whether it is worth walking over with a barrel.

The owner menu

Long left click the tower — left click and hold for about three seconds, then let go — and you get the owner menu:

  • Reset — restarts it if it ever bugs out.
  • Clear all — clears it down.
  • Security — the usual settings: public, colony, group or owner.
  • Hover text — turn the floating text off if you do not want it, and set its colour to whatever suits your land.
  • Name — it arrives as SLC Water Tower; rename it to whatever your settlement calls it.
  • Spawn points — present because it is built into every one of our systems. Spawn points are not relative to this tower, so there is nothing here you need to set.

Making it fit

Fully modifiable. Right click it and you will see the main prim is a transparent master prim box. Select it, unlink it, and link it to your own mesh design. Change the size, change the mesh, whatever you like.

You can also drive your own objects from it using our API — commands sent to your object so it reacts to what the tower is doing. Search the forums for API for the scripts and the command list.

The product page is here: Water Tower | SL Colonies