For context, I was preparing ingredients to cook up some “Lotus Sweet Tea” which is a rezzable food with a good 20 Energy, 20 Health, and 40 to knock down some built up Fatigue.
The recipe calls for 2 sugars-- which, being a tea, I take to mean like, “2 sugar cubes” in the mental roleplay of it.
To get sugar you must make it from syrup, and to make syrup you need sugarcane. Makes sense.
What doesn’t make sense to me, and I am asking to maybe have it changed, is that for those 2 sugar cubes for the tea, I need 40 sugarcane. That just seems insane.
I offer this awesome short as evidence that 1 sugar cane stalk should/could produce AT THE VERY LEAST like 12 quality sugar cubes (but probably more depending on how tall the cane stalk was):
He chopped 3 cane stalks down, and by the look of it, I feel like he actually only blended 1 or 1.5 worth of the cane stalks to pulp into the syrup/juice.
So, if the change were to be made, even at the modest 10 sugar cubes per 1 sugar cane, then the syrup output would be about 20 syrups per 1 sugar cane in mirroring the current ratio.
I am going to proceed to make the tea at it’s current recipe, though I felt inclined to suggest this just the same. xD
I believe sugar and sugar cubes if they exist are player made recipes.
Our only recipe is 10 canes making 5 syrup (whatever that means in the players mind in terms of 1L syrup, 1Jar syrup is in the players mind).
Also need to consider the speed of second life. The harvest takes is it 7 days? And gives you x cane per field.
A lot of unreal things you can always make your own sugar and sugar cubes with their own names. Just wouldn’t be the recipe for the sweet tea. She’s a very sweet tea indeed!
2 syrup cooked as food makes 1 sugar, that is a system recipe. using more than 2 syrup you can get a number of different player made sugars. the recipe for the tea is asking for system sugar. and as you said 10 canes makes 5 syrup so you really use 4 canes to make 1 sugar unless you do math by some strange incomprehensible system. I do think the system as is is adequate when you take into account the 1 week harvest times. rebuilding the entire player recipe database because 1 person does not like how they system is set up makes no sense to me.
I’ve been away. I had to look up the recipe for syrup so I would know how much sugarcane to buy-- but the recipe for syrup doesn’t tell me how many syrup 10 sugarcane make, so I admittedly assumed it was 1, not 5, that’s where the bad math was coming from! >.< lol
4 cane stalks for 1 sugar still feels like a lot, but it’s not my bad math bad. lol Thank you!
Hey @RemmyHun - I did add a tag to the post and staff notice as it’s how I manage this category to sort things for open ideas and those still being considered - but if you do feel strongly about it, feel free to make a topic stemmed from this one into General Discussion with a poll to see if it’s something others would like, in which case I would reconsider it