So I wanted to wait until a few days into your 50% sale had passed to explore all the SLC Regions to find Social Stones.
I just finished my search and out of 17 SLC regions I was only able to find two Social Stones excluding the Dev’s stone. Am I missing something?
Nor has there been any Social Stone related event notices since its release.
How about posting a list of all the regions with Social Stones in this thread…
Please forgive me for asking but has the Social Stone flopped as an RP item? Are there so few regions with stones because it is way over priced and limited functionality even at 50% off? Or have the owners of stones keeping them hidden?
So here are a few suggestions I think would help increase the interest in the stone:
- Lower the price to L$500 for it as is.
Otherwise to increase the value of the stone consider the following (or even developing them as Stand Alone items):
- Rework the mechanics of the stone to have three main menu function settings: Visitation, Hunt, and Event (the latter being its current and only function).
The Visitation Setting would be similar to the BL Haunt but instead of just slapping it and instantly TP’ing to the next, a player would have to stick around for several minutes and once that criteria is met, can TP to the next stone with the built in Location Menu. As the player goes from one stone to the next there is a percentage increased in bonus points for every consecutive Social Stone visit providing the next stone is visited within a set amount of time. This could be the default setting so SLC players could still accumulate points from the stones without having to wait for an organized event. Also consider a Social Stone Leader Board listing the top 10 players with the most visits. Stats could also be web based
The Hunt Setting would have several smaller satellite stones or scripted custom objects that would be scattered about the colony and players would have to click on all the objects to score points and to be able to move on the the next stone. There can be a prize awarded upon completion and it could be coins or random assets either provided by the owner or the system. The Hunt can only be engaged once a day. This would be an excellent option to encourage colony exploration.
I believe the Hunt and Visitation functions would be very appealing to all players and region owners.
Oh and I only found two mailboxes and Axel Naxos STUFFS region takes you to an abandoned parcel and the Vivaldiland SURL TPs you thousands of meters up in the sky.
As Aways thanks for listening and I look forward to your Chat GPT generated corporate reply