Farmers splitting into a Peasant class?

Yeah thats what I was thiking. This discussion is a split from an original one at The role of the Woodsman & Carpenters - #14 by temujincalidius

Have a read of that and let me know what you think?

We would essentially increase cxp and seeds earn from fields and add cxp from the slaughtering of animals over to the farmers in return. And make a generic craft position for the baskets, pottery and so forth which are more the miscellaneous type crafting stations.

Thoughts?

1 Like