Thatâs amazing, Drakkhis!
Iâm also glad I am not the only one that runs into bugs in the middle of making videos, but in your case, you solved them with the new updating system we are rolling out!
I am sure many community members will be extremely happy with these changes and new features to all the stations.
So to clarify:
- If a station requires sitting, you must also link the sit prim.
- You must use the prim created by us. You cannot put the scripts into your own prim, they wonât work unless the creators of the prim are us, but you can link your own mesh.
- New security options: Open, Owner, Group, Colony
Question:
Can a player add new sounds or special effects to a station? Forge & Anvil as a reference, the forge makes sounds (fire sound, hammering sound) while operating, puffs out smoke, and animates an ingot and the hot ashes.
Hmm, Yes there will be instructions and an API Script provided so you can activate your own Effects that can Start and Stop with the Crafting of the station.
Revolutionary @drakkhis , congrats!
For those who need to save on prims, it will be fantastic.
Anyone wanting to open up their colony for the public to visit or use specific things would be fantastic too.
Who loves to edit everything, will have a party!
The update system is a big evolution!
I think everyone will benefit in some way!
So does this mean now that it will have various types of access setting, the stuff we do like breeding or planting crops when ready canât be âstolenâ by others anymore even if its after 24hrs?
From how I understand this, like all other items with security options, if set to âOwnerâ only the owner will have access to the station and contents. If set to the other options either the public, individuals wearing a specific group tag or colony members, will have access to the station and contents. So only the Owner setting will provide complete loss prevention.
The new Security works at the first Touch level and will prevent people not on the security from doing anything.
Correct, you can lock your items if you wish, even if your sims are open to the public. Weâve decided we will add that flexibility for people.
Sim owners can then discuss with other sim owners if and how their two sims will interact, if itâs by opening items to each other, remaining public, or just interacting through roleplay and using vendors and trade.